Warfare Mechanics (Land):
Warfare is meant to be user friendly. When when two non-allied forces meet in the same province they fight. The battle itself takes place on a turn by turn basis meant to finish in 24 hours. The winner stands their ground and the losing army flees for its life.
What Stats will the units have?: Well as of right now the units have 6 stats each indicating what the units purpose is.
Where do you buy units?: That is undecided, I am going back and forth on two different ways to go about it. I may in fact make a post about it and have some input from you guys.
How do the units fight each other?: Once the battle begins each unit finds its preferred target. Each unit has a list of preferred targets that forces it to engage units it is best equipped to fight. Knights go After other Knights, light cavalry go after archers, etc. Units are one hit kill (or not). Only two units have more then 1 HP.
Is there morale?: Yes it determines whether or not an army routes from the field.
Can you "upgrade" armies with various abilities?: Yes
Is there any feature with guerrilla warfare included?: Simple answer is yes.
Can units board ships and travel across the water?: Yes
Can you have more then 2 armies face off against each other?: Yes, in certain situations.
Mercenaries?: Definitely.
I am going to expand of topics throughout the next few months, hopefully that will peak everyone's interest. As always feel free to ask a question and post a comment.
Well for getting units, if they have a Feudal system, each player could have some 'free units' (representing vassals) they can use for like one battle one every IRL week/month.
ReplyDeleteAlso, do two non-allied armies have to fight? Two players may not be allied, but player A might allow player B to cross his land to attack Player C in exchange for gold (for example)
I am exploring ways to make the Feudal army more...Feudal. I am considering a very similar option to the one you mentioned, sorry that I can't give any more information.
ReplyDeleteAs for the second issue there is a "right of way" option which allows for people to traverse each others territory. I mentioned it in passing on an earlier post.
Mkay.
ReplyDeleteFYI good job on posting, keep them coming in guys.
ReplyDeleteIs it going to be possible to reinforce your army mid battle?
ReplyDeleteRemember that battles are only likely to last 1-3 turns before an army is either destroyed or more likely routes from the battlefield. That being said yes, you will be able to re-enforce armies mid battle.
ReplyDeleteFYI I am still posting guys, was transferring computers and internet service providers last week. Working on a post as we speak.
ReplyDelete