Although a country may be able to survive without trade or diplomatic action, it will not thrive. You only start with one-two provinces (thats right) and there are no "perfect" provinces that give unlimited resources. If you want to advance technologically, militarily or economically you will almost certainly have to trade with others.
When it comes to warfare, it favors defenders rather heavily (more on that another time). This means that coalitions and alliances are not only advantageous, depending on your situation they may be necessary for even modest campaigns.
The games focus truly is on player-to-player interaction, we [the dev team] hope this gives the game both longevity and variety, if it leads to better and more proficient role-playing all the better.
Some Diplomacy Facts;
-There will be at least five diplomatic "stances" you can have towards another nation, allies, right of way, neutral, trade embargo, and hostile. All will have noticeable impacts on how you interact with that country.
-We are exploring adding a "coalition" diplomatic status. This would create allow you to create a profile for your coalition and set various rules (ie you may decide that you elect your ruler, or that the ruler is the coalition creator, etc).
-There WILL BE FORUMS for you to talk to other players. You can personal message them with secret plans and all that jazz.
-The map will force interaction! The map only has 51 provinces and players start off with 1-2 provinces. That means that you will have neighbors, you can of course choose not to communicate with them but this will not necessarily bode well as you are on a crowded map.
-There will be support for casual forums as well as a shoutbox. There will even be a mini-game/creative forum. This will (hopefully) foster community growth.
If there are any empty provinces at a given time, will they have NPC governments/troops and such that a player would have to fight to annex said empty province?
ReplyDeleteYes there will be bad guys (good guys?) that you will have to fight in order to take an NPC province.
ReplyDeleteMkay
ReplyDeleteTo expand a bit on what Lundy said, all unclaimed provinces will most likely have NPCs with somewhat of a military. If they are involved with economic activity is yet to be decided, though most unlikely.
ReplyDelete